This week I finished up the sculpting for the assets that needed more detail and laid out the Uvs for all of the assets in a better layout within four materials. I will be creating the foliage and ground texture in Photoshop and the rest of the assets will be painted on in Substance painter. For this final week I will be finishing the textures and getting everything into engine and lit.
Here is my progress so far:
First bake in substance:
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